Although Sinruth had left his mark, there was little need to take a long rest. The group back tracked to the large chamber and headed north. Coming to a crossroads, Alia crept into one of the rooms. This room was full of more alcoves containing skeletal remains along the south wall and the repeating message carved into the wall, “Honor the Heroic Guardians of Rivenroar”. When she saw a small boy bound near a fountain in an annex room, she rushed to him and began working to release him. Only then did she feel the prick of a blade and hear a low voice ask, “Friend or Foe?”
“Friend” she immediately answered and continued working on his bonds. “My team was sent from Brindol to set the captive free. Here they come now.” As the team entered, they saw a gruff halfling poking a dagger into a chink of the armor of Alia. Sertanian recognized the boy Thurann who jumped up, not really being bound at all but only a decoy, and ran to hug the old man. Thurann explained that the halfling was Bree, a friend that had stayed to protect him. Once introductions were made, Alia pulled Bree aside and let her know of the demise of Kartenix. They decided that Thurann had no need to know that his father was dead, yet.
As the team was deciding which way to move, they heard the door open behind them. A group of undead moved into the room and attacked. The ghouls immobilized several people and chewed on Xul quite extensively. There was some worry by the team that this would result in the impregnation of Xul, though no one had a good reason why this might occur. The zombies were more interested in slamming into people and grabbing them. This battle took some time, though Bree was able to show her worth, while also preventing anything from approaching Thurann.
While Thurann wanted to join in the fight, he knew that these things were beyond his ability. However, he spent his time well, locating 80 gold pieces and a jade gemstone worth 100 gold among the remains in the alcoves. When the fight was over, he showed his new found treasure to Bree, who smiled and held on to it for him. Being a sentimental rouge, she plans to use this to pay for his boarding, once they return to Brindol.
After the attack, Rhayn tossed a copper into the fountain and made a wish. Although the wish has yet to come true, the fountain began flickering with images from other rooms in the tomb. Some of the rooms were smeared with the blood of hobgoblins that the team had already dealt with. Other rooms were eerily still.
Sneaking down a columned hallway, Bree, then Alia and Xul came to an immense chamber. Two golden thrones sat along the north wall, one containing a rotting but still fleshy corpse. On the other throne sat a bleached white skeleton. Other piles of bones littered the ground. Soyala instructed the team to target the fleshy corpse, perhaps preventing the others from awakening. Rhayn entered the room quietly, stepped in front of the fleshy corpse and shot it with her crossbow. The eyes began to glow and it lisped, “Intrudersssssss! Conssssssssume them!”
Soyala stepped in front of the fleshy corpse, identifying it as a deathlock wight, and proceeded to wail on it. Alia did enough damage to the skeleton seated next to it to cause bone shards to explode outward, injuring Soyala. Xul finished off the wight while Bree finished the skeleton. The fight was over before it really began and no one was quite sure who was supposed to consume them, though they were happy enough not to find out. The walls of this room were painted, depicting a series of older, robed humans standing on the clouds or riding chariots through the sky. The faces were realistic enough that Hurit was able to determine that they matched the descriptions of of the the lords of Rivenroar. Three of these portraits along the south wall had been defaced. Mounted above the thrones were Quick Hit Bracers (AV p. 118), Hedge Wizards Gloves (AV p. 135), and a full suit of Shared Suffering Chainmail armor (AV p. 51).
Exploring further, the team encountered an evistro who, having heard their approach, was hurling itself against an invisible barrier, marked by four square columns. The team was happy to leave the carnage demon incarcerated and make faces at it. However, a wererat appeared from in the north tunnel and yelled, “I release you, crypt guardian!” The team dispatched the demon and two more wererats and followed the northern tunnel.
There, Alia and Bree were able to position themselves for a surprise attack against three more wererats and a gnome mage, who fell quickly. Then the team was able to explore the room. It was lined with pews, making it clear that this was once a shrine dedicated to the rune-encrusted obelisk dedicated to Vecna, at the north end. At the base of the obelisk, which seemed to suck the light from the room, they found the ceremonial platinum longsword (too heavy and blunt to be useful as a weapon), a set of three shields with the Red Hand insignia, each with a charred hole near the center, and a heraldic battle standard depicting two hands clasped in a handshake.
In the last of their search of this level, the team discovered a room with a starburst mosaic inlaid in the floor. When the team entered the room, the starburst turned black and the lights they carried turned dim, but there were no other observed effects. A still pool of water dominated another room, noticeably more humid than others, though there was little else of interest there. With that, they returned to the large room that led them down here, and regrouped for their final foray into the crypts above.
- 2450 XP for the group
- 410 XP for each PC
- Each PC has a total of 1,535 XP.
- 0 gold for the group
- 0 silver for the group
- Quick Hit Bracers (AV p. 118) – Xul
- Hedge Wizards Gloves (AV p. 135) – Hurit
- Shared Suffering Chainmail armor (AV p. 51) – Rhayn
- Antique – A ceremonial platinum longsword (too heavy and blunt to be useful as a weapon)
- Antique – A set of three shields with the Red Hand insignia, each with a charred hole near the center
- Antique – A heraldic battle standard depicting two hands clasped in a handshake